NeverWinter Nights 2




To say that the expectations are high for Neverwinter Nights 2 would be a massive understatement. Not only is it the sequel to one of the best role-playing games ever to bear the Dungeons & Dragons license, but it’s also been developed by some of the creative talent behind such other revered role-playing games as Baldur’s Gate and Icewind Dale. The good news is that Neverwinter Nights 2 lives up to its pedigree by delivering a captivating story full of exciting twists and characters who you’ll grow attached to out of fondness or, perhaps even better, complete loathing. It’s not without a few frustrating technical shortcomings, but overall Neverwinter Nights 2 is a great role-playing adventure that just about anyone can enjoy.
As great as the story is in Neverwinter Nights 2, it’s difficult to convey without spoiling the plot; but suffice it to say that it will keep your interest throughout the entire campaign–which, at around 50 hours long, is no small feat. You begin the game by creating a character. You can choose a race, subrace, appearance, class, moral alignment, and even a voice for your hero. After you create your character, you are taken on a journey that will see you rise from your beginnings as a humble peasant to become one of the most respected and elite heroes of Neverwinter. It’s a long journey that involves the awakening of an arcane and unstable evil power that only a chosen savior (guess who?) can banish. As cliché as it sounds, the story reaches far beyond the usual good-versus-evil plot. You’ll get a heavy dose of political treachery; shattered, shifting, and solidified alliances; ethereal mysticism; dark secrets; and much, much more. In addition to the main story, the world is full of side stories that you can explore or ignore as you see fit. It all adds up to make this feel like a real world with real history and very real inhabitants, but beyond even that, the game does a great job of making you feel like an integral part of that world, rather than some insular hero who comes out of nowhere to save the day and then disappears.
A large part of what makes the story so interesting is that you play an active role in the way it unfolds. As you talk to all of the characters in the world, you’re given several choices in how to respond, and your responses often have a very apparent effect on the progression of the story. When speaking to someone, you might be given the choice to lie, intimidate, or simply ask questions to get the information or response you’re looking for. The choices aren’t black-and-white, though, and you’ll often come across some difficult moral dilemmas that make your part in the conversation much more interesting. Your responses have both immediate and delayed effects. If you tell a goblin chieftain that you’re sick of hearing him talk and would rather paint the walls with his blood, you can expect that you’ll have an immediate fight on your hands. But sometimes the effects are more subtle. If you are forced to make a decision and one of your party members tries to convince you to take a certain course of action, you can comply or simply tell her to keep quiet. Either way, your influence over that person will be affected. It isn’t much of an issue at first, but repeatedly going against an ally’s wishes can eventually turn him or her against you. The interactive dialogue is well written and so engaging that you’ll probably want to save your game often, so you can reload and repeat conversations just to see what will happen if you choose your words differently




NFS Collector’s Series



COLLECTORS SERIES INCLUDES: *Need For Speed Underground Electronic Arts Need For Speed series takes a note from the Fast and Furious handbook with its latest release entitled Need For Speed Underground. Purchase, race, and customize 20 different licensed cars from major manufacturers such as Honda, Mitsubishi, Toyota, Volkswagen, Nissan, and more. Race other customized cars through a detailed nighttime cityscape, dodging city traffic and navigating shortcuts all the while. Customize vehicle performance as well as your cars physical appearance, changing rims, stickers, paintjob, spoilers and more. Multiple racing modes range from drift competitions, street racing, and drag racing. Breathtaking graphics showcase the power of next generation systems, PlayStation 2, Xbox, GameCube, and PC. *Need For Speed Ungerground 2 Need for Speed Underground 2 will challenge gamers to immerse themselves in the tuner culture, exploring an expansive, free-roaming city divided into five distinct neighborhoods. Gamers will encounter rival racers who will initiate events, tip players off to the hottest racing spots, and show them where to buy the most sought-after licensed aftermarket upgrades. The game will feature new game modes, deep new performance customization and tuning, and more than 30 licensed cars. The game also delivers twice the visual customization upgrades as the original game, providing a staggering 70 billion possible car combinations for total automotive self-expression. *Need For Speed Most Wanted The new speedster in EAs successful series combines the tuner customization of Need for Speed Underground with an expanded take on the police chases of the Need for Speed: Hot Pursuit series. The game will feature a Rap Sheet option that works hand in hand with a players street reputation as they move up from the Black List to the A-List. Users will also be able to go head-to-h.




Prince of Persia



There have been many princes of Persia since the original game was released nearly 20 years ago, and although they’ve ranged from noble romantics to angst-ridden bad boys, they’ve all shared a gift of tremendous agility. In conjunction with its new console reboot of the Prince of Persia series, Ubisoft has brought the graceful monarch to the DS in a side-scrolling adventure that can be thrilling when the intuitive touch-screen controls work as they should. Regrettably, for every thrilling moment the controls deliver there’s a frustrating one, too, and this normally agile prince takes a few too many clumsy steps.
The prince is continuing his quest to defeat the evil god Ahriman and do away with the icky substance known as corruption that has emerged across the land since Ahriman’s escape. For most of this journey, he is joined by the magus Zal, whose powers are vital for overcoming the countless obstacles that impede our hero. There’s a decent, if cliche, narrative here, as secrets about Zal’s past and the prince’s reasons for fighting are slowly brought to light, but the storytelling’s lack of flair doesn’t do it any favors. Some cutscenes or voice acting could have made the tale more compelling, but as it is, the story here is told all in text, with still images. At least the writing conveys some personality, and the prince, here a squat, cartoonish version of his console counterpart, comes across as a good deal more likable than he does in the console game. His attempts at jokey banter with the dead-serious Zal lead to a few funny moments, and you also get the sense that, despite his constant wisecracks, he’s fighting for something he cares about deeply.
This is a side-scrolling action game in which you must make your way through level after trap-filled level, frequently rolling under spinning blades, leaping over spike-filled pits, and swinging out of the way of crushing boulders. All of the moves are performed with the stylus, though you hold down a button to indicate you want to use one of Zal’s powers rather than control the prince. You rarely control Zal directly; he typically just hovers along behind the prince, apparently impervious to all the dangers the prince must work so hard to avoid. To make the prince walk, you hold the stylus near him, and to run, you put it farther away. To roll, you double-tap to the prince’s left or right, and to leap, you tap the platform you want the prince to leap for, and he obliges. You can also scurry up walls a short distance and jump back and forth from wall to wall to ascend to higher areas.\




Prince of Persia The Two Thrones



The Prince of Persia: Sands of Time trilogy has always been known for its tight controls and satisfying environmental puzzles set in beautiful levels. The series’ control scheme has served as a model for countless other games that also feature an acrobatic protagonist like the Prince. The same great interface remains in the third game of the series, The Two Thrones. Like the other two games, you’ll find yourself wall running, jumping, flipping, and vaulting your way up fiendishly designed environmental puzzles, as well as fighting vicious enemies with the improved combat system introduced in the last game, Warrior Within. The Prince has a few new tricks up his sleeve as well, but longtime fans of the series should still feel right at home.
The story of the Sands of Time trilogy began with the prince’s army attacking and conquering the capital of the Indian empire. In the midst of the battle, however, an evil vizier caused the release of the sands of time, wreaking havoc over the city and the surrounding countryside. The prince and an Indian princess named Farah battled together to defeat the vizier, bottle up the sands, and restore the world to a normal state. The story continued in Warrior Within, where an embittered Prince set sail for the Island of Time, seeking sanctuary from an unstoppable time creature called the Dahaka who pursued him endlessly because of his part in unleashing the sands of time. There, the Prince battled not only the Dahaka but also Kaileena, the Empress of Time. Fans of the first game felt the series lost a lot of its soul in Warrior Within, as the suddenly cynical Prince was much more arrogant and less likable.
The Two Thrones begins with the Prince returning to Babylon from the Island of Time with the mortal Kaileena as his new lover (this part of the plot may be confusing to those who didn’t see the alternate ending of Warrior Within). As they pull in to the harbor at Babylon, the duo finds the city under siege. Their ship is wrecked by the invaders, and Kaileena is captured by the enemies. You quickly find that the vizier is back and responsible for the uprising. He murders Kaileena and unleashes the sands of time upon Babylon, and the Prince must battle to regain his kingdom and avenge Kaileena’s death.
But it’s not just sand creatures and other bad guys from the vizier’s army that the Prince must fight. With the sands of time infecting his soul, the Prince must also battle the whims of his darker, more arrogant side. Throughout the game’s long, 12- to 15-hour campaign, the Prince will morph back and forth between his normal self and the Dark Prince. He’ll also have internal dialogues between his split personalities, with the original actor from Sands of Time voicing the normal prince, and a new voice actor representing the sneering, more sarcastic Dark Prince. Here, the game almost becomes self-referential in addressing the popular criticism levied against the arrogant Prince from Warrior Within. The internal strife in the schizophrenic Prince’s mind forms a compelling part of the storyline in The Two Thrones, especially because both the writing and voice acting are pretty good.




Red Faction Armageddon




If you’re familiar with the Red Faction series, then you know Mars as a dangerous place where the regimes are oppressive and the building codes are lax. In Red Faction: Armageddon, alien infestation replaces armed uprising as the series takes on a new tone. This third-person shooter may tell an unremarkable tale and lack the freedom of its open-world predecessor, Red Faction: Guerrilla, but Armageddon serves up a fresh new batch of creative mayhem with extensive destructibility and a devastating array of weapons and powers. Blasting your way through hordes of aliens and wreaking merry havoc on the overrun human infrastructure is an entertaining endeavor, but it’s the ingenious and versatile magnet gun that takes the thrills of destruction to new heights. Whether you’re soldiering solo in the single-player campaign or staving off an enemy onslaught with friends online, Red Faction: Armageddon provides a lot of great ways to indulge your destructive desires.
The events of Red Faction: Armageddon take place two generations after those of Red Faction: Guerrilla, so while fans can spot connections between the two games, they are little more than historical references. The most pertinent fact is that you play as Darius Mason, grandson of Guerrilla’s protagonist, Alec Mason, and like his ancestor, Darius is a man of action, not words. After a brief prologue, he gets caught up in a deadly alien outbreak that threatens every human on Mars, and his quest to save the day drives the rest of the campaign. The cutscenes that chronicle the alien outbreak may look nice, but they tell an uninspired story full of action-movie cliches. The profanity-laden dialogue might make you smirk from time to time, but don’t expect to get much out of the boilerplate plot.




Rise of the Argonauts




Loosely based on the same Greek myth that inspired the 1963 movie Jason and the Argonauts, Rise of the Argonauts is an action-oriented role-playing game in which you assume the role of King Jason of Iolcus and go in search of the legendary Golden Fleece. All manner of monsters stand between you and your prize, and doing battle with them is a lot of fun. The same can’t be said for all of the time you have to spend wandering around and talking to other characters, unfortunately, and the wildly inconsistent frame rate makes even the stop-motion special effects in the aforementioned movie look silky smooth by comparison.
Rise of the Argonauts gets off to a shaky start. The assassination of Jason’s bride on their wedding day in the intro sequence ensure that the story is instantly compelling, but poor voice acting, awkward camera angles, questionable animation (Jason negotiating stairs is a must-see for all the wrong reasons), and numerous visual quirks waste no time in conspiring against it. Furthermore, there’s not much combat early on, so much of your time is spent trying to navigate Jason’s labyrinthine palace and conversing with guards who, save for their different-colored uniforms, all look identical. Iolcus, like the handful of other locations you’ll visit after acquiring the Argo, affords very few opportunities for exploration, but it still manages to be confusing enough in its design that you need to refer to the crudely drawn map to locate mission objectives in a timely fashion.




Sacred 2 Fallen Angel



Hack-and-slash role-playing games have long been better fits on the PC than they have been on consoles. There have been exceptions to that rule of course, and now Sacred 2: Fallen Angel is making another appeal for genre fans to kick the mouse to the curb. The Ascaron Entertainment game makes its debut on the Xbox 360 and PlayStation 3 just over six months after it first arrived for the PC, but this doesn’t seem like a port. This is actually a slight refinement of the earlier game, and the improved interface and the often overlooked couch-comfort factor make it easier to enjoy the epic length of the adventure. There are still too many problems with the monotonous quest design and the unwieldy size of the game world for this to be a top-shelf action RPG, but it’s a little closer to that status than its PC cousin.
With that said, developer Ascaron Entertainment isn’t reinventing the wheel here. Sacred 2 is a Diablo double in every possible way. As is typical in action-first RPGs, there isn’t much of a plot. You take on the role of the usual muscle-bound warrior or kooky mage in the medieval fantasy land of Ancaria, playing as a hero in the light campaign or as a villain in the campaign of shadows. No matter which side you choose, though, the gameplay is all about slaughtering thousands of monsters, looting their corpses, and leveling up. Trouble is being caused by the high elves and T-energy, a glowing magic fluid that serves as Ancaria’s oil and is pumped all over the land in pipelines. But beyond that, you’re marooned between vague plot quests and odd jobs.



Silent Hunter 5 Battle of The Atlantic




Have a lot of spare time on your hands? If so, Silent Hunter 5: Battle of the Atlantic might be the game for you. The latest addition to Ubisoft’s venerable submarine simulation franchise is so confusing and unfinished that it would be less of a hassle to join the Navy and get firsthand experience underwater than to figure out what’s going on here. While the game has strong points and shows potential if you want to wait for developers and modders to (hopefully) fix the current problems, at present you have to do everything the hard way. The opening tutorial mission teaches you nothing about how to captain a sub. Key functions have been stripped from the interface in favor of clumsy commands and giving orders to the crew in person. The new morale system for crewmen is broken. And let’s not forget the generous assortment of design quirks and bugs, which are joined by an obnoxious copy-protection scheme that requires you to be online at all times. There are a few glimmers of hope, but much of the time this is one of the most grueling experiences below the waves this side of Das Boot.
Like its predecessors, Silent Hunter 5 is a thorough World War II simulation of life spent hiding under the waves in a German U-boat. Just about everything can be configured, so you can go for total realism or take advantage of crutches that make it easier to spot enemies, shoot torpedoes, and so forth. And it’s a good thing that you can dumb everything down, because Ubisoft has made it tough on rookies. The early hours are frustrating, largely because the tutorial mission is a waste of time and the 35-page on-disc PDF manual covers virtually none of the core concepts you need to understand. It’s absurd how little you’re told. The tutorial sees you do nothing but sink sitting-duck cargo ships and use the map screen to plot a course, while the manual spends more space on cheesy bios of your crew (“Emil is usually very quiet and somewhat nerdy”) than it does on the nuts and bolts of the sub operations necessary to get everybody home to Hitler. Even worse, the manual has been scanned at a low resolution, so you can’t zoom in on maps and illustrations without them turning into blurry messes. First impressions don’t get much worse than this.




Assassin's Creed




Assassin’s Creed features one of the most unique gameworlds ever created: beautiful, memorable, and alive. Every crack and crevasse is filled with gorgeous, subtle details, from astounding visual flourishes to overheard cries for help. But it’s more than just a world–it’s a fun and exciting action game with a ton of stuff to do and places to explore, rounded out with a complex story that will slowly grab you the more you play. The PC version has a few more issues than its console counterparts, and the keyboard-and-mouse controls strip away some of the smooth magic of exploration. Nevertheless, if you don’t mind plugging in a gamepad and have a system that exceeds the system requirements, you’ll find the same free-form travels and atmospheric game world that console owners enjoyed last year.
Not enough can be said about the living, breathing universe that you’ll inhabit in Assassin’s Creed. As assassin extraordinaire Altair, you’ll explore three major cities of the Holy Land in the 12th century: Jerusalem, Damascus, and Acre. Each city is beautifully rendered from top to bottom and features meticulously crafted towers that reach for the sky, bustling market squares, and quiet corners where citizens converse and drunks lie in wait to accost you. As you wander the streets (and rooftops), you’ll push your way through crowds of women carrying jars on their heads, hear orators shout political and religious wisdom, and watch town guards harass innocent victims. Altair has a profound effect on this world, but the cities are entities all their own, with their own flows and personalities.
The visual design has a lot to do with how believably organic everything feels. The cities are absolutely huge, and though you don’t get full exploration privileges in the first few chapters, they eventually open up to let you travel seamlessly from one side to another. Everything is beautifully lit with just the right amount of bloom effect, and almost everything casts a shadow, from tall pillars to Altair’s cloak. In fact, sometimes the shadows get to be a bit much and may make you think for a moment that there is artifacting on your screen, when in fact it’s a character’s head casting a shadow on his or her own neck. Every object, from scaffolds to pottery, is textured so finely that you’ll feel as if you could reach out and touch it. Animations are almost as equally well done. Altair scales walls, leaps majestically from towers, and engages in swashbuckling swordfights that would make Errol Flynn proud. And he does it all with fluid ease, generally moving from one pose to another without a hitch. Minor characters move with less aplomb, but that’s easy to forgive, considering that the cities are populated with thousands and thousands of individuals.




Star Wars The Force Unleashed 2




Star Wars: The Force Unleashed had its share of flaws, but it still provided a healthy dose of saber-slicing, Force-flinging action that made it fun to destroy the Wookiees, Jawas, and stormtroopers that got in your way. The Force Unleashed II provides similar delights on occasion, but overall, this sequel is less enjoyable, less varied, and shorter than the game that came before it. The art design, while less diverse than that of the original, is still impressive, and the story, while less emotionally convincing, is still dotted with poignant moments. But the frustrations of the original haven’t been improved in any meaningful ways, and an incredibly bland final boss battle brings a decent action game to a limp conclusion. In many ways, Star Wars: The Force Unleashed II is more of the same, which might be fine for Star Wars fans looking for a new excursion into the stars. But it has none of the spark or diversity of the first game, and a handful of extraordinary cinematic moments aren’t enough to compensate.
The story is The Force Unleashed II’s first notable element. On the watery planet of Kamino, Darth Vader hovers over a familiar figure. It looks to be Starkiller, the original game’s leading man and Vader’s unauthorized apprentice. But is it really Starkiller–the one said to have sacrificed himself for the Rebellion? Thus, you step into this man’s shoes and begin your search for the truth, not to mention the search for Juno Eclipse, Starkiller’s former pilot and lover. Excellent voice acting and facial animations give cutscenes emotional impact, and a sequence near the end of the game in which you are plagued by visions is a great touch that melds storytelling with gameplay. It’s unfortunate that a lengthy central stretch that focuses on the combat needs of the Rebellion brings the narrative to a halt. In general, you spend less time getting to know Starkiller (or is it Starkiller?) and the supporting cast this time around, so the story arc isn’t as fulfilling as it might have been. Yet while the sequel may not boast a story as substantial as The Force Unleashed’s, it’s both fitting and fulfilling. This is in part because it harks back to the original Star Wars trilogy, in which the action was not gratuitous but was granted context by human emotion and complicated relationships.





Counter strike 1.6



Counter Strike (CS) 1.6 is a MOD for Half-Life that is set in a teamplay mode. An institution in first-person shooters, Counter Strike 1.6 is the most up to date version of the classic video game, with the Steam system providing bug fixes and updates.





Counter Strike Editor's Review

An incredibly popular game, and for good reason.

First Person Immersion.

An institution in first-person shooters, Counter Strike 1.6 is the most up to date version of the classic video game, with the Steam system providing bug fixes and updates. There are not many video games that support professional play, but Counter Strike has a multitude of professional online leagues and even televised championship games. The game was originally a mod of Half Life that was developed into a standalone game when Valve saw its potential.

While you can play Counter Strike on your own, the real draw comes from the multiplayer capabilities. You can choose from a variety of modes such as Death Match, Zombie Mode and more.

The game is fast, runs well on less than up-to-date systems, and importantly, has a huge, established player community ready and waiting for more players to join the action. You play over multiple maps, pledging your allegiance to a team of terrorists or counter-terrorists, with the goal being the annihilation of your opponents.

Game Pros:
- Runs well on most systems
- Easy to get started but challenging throughout play
- Variety of modes and extras.

Game Cons:
- The graphics show its origins in the last millennium.
- High likelihood of being pwned when you start off.

Conclusion: Let's face it, a game that first came out in 1999 isn't going to necessarily be at the cutting edge, but Counter Strike's enduring popularity comes from its innate playability and sense of fun.

Counter Strike Publisher's Description

Steam v1.0 Client including Counter Strike v1.6

Counter-Strike 1.6 is a MOD for Half-Life that is set in a teamplay mode.

Steam is Valve's new way of getting games into your hands ASAP. Games like Half-Life, Counter-Strike, and Counter-Strike Condition Zero are all being made available through Steam.




Supreme Commander 2




Supreme Commander 2 is a broad and bold real-time strategy game that might surprise fans of the 2007 original. Don’t worry: If you loved Supreme Commander, the sequel still offers the tactical flexibility and enormous scope you were expecting, albeit tempered by a bit of economic streamlining. But SupCom 2′s not just a retread of what’s come before; it’s a slick retooling of classic gameplay that happily and successfully embraces both complexity and user friendliness. This is an inviting package for both veterans and newcomers–intricate enough to keep your mind nimble but welcoming even to those daunted by the original’s magnitude. Most importantly, it’s great fun, letting you play with a variety of interesting units and giving you lots of room to experiment with all the tactical possibilities. The strategic joy doesn’t go unhindered; pathfinding headaches and predictable AI keep Supreme Commander 2 from having the sharp cerebral edge of its predecessor. Yet, while not quite as special as its fantastic forebear, it still stands out for its fluid gameplay, excellent multiplayer maps, and the thrill of emerging victorious after an hour-long battle of wits.
One thing you’ll notice right away is Supreme Commander 2′s clean and slick aesthetic. The original was an astonishing technical powerhouse that rendered hundreds of detailed units at once, but it came at the expense of consistent performance. The sequel is clearly less visually impressive; sharp textures and rich lighting have been dulled in favor of stability and speedy frame rates. Yet, while your first impression might be how surprisingly dated SupCom 2 looks, you’ll soon grow to appreciate how smooth and supple it feels to move about the battlefield. You can still zoom all the way out to get a godlike view of the proceedings, but you aren’t likely to encounter any visual hiccups when you do. And, on three test systems, Supreme Commander 2 performed fluidly even at maximum settings. That the original looks better than the sequel makes the trade-off seem somewhat drastic, but the upside is silky camera movement and overall responsiveness. It’s breezy and enjoyable to zip about the map, issuing orders and checking in on the skirmishes in progress.




Terminator Salvation




If you’ve ever wondered why movie tie-in games have such a bad reputation, Terminator Salvation can provide an instructive example. Though this third-person shooter is technically sound, it seems to rely entirely on the presumption that you’ll be so jazzed to be playing as characters from the movie that you won’t notice how boring and shallow the action is. Most of the game has you jogging from skirmish to skirmish, fighting the same three enemies and using the same cover-and-flank maneuver. This quickly becomes repetitive despite the fact that the environments are diverse and detailed, and the few on-rails sequences fail to inject any substantial excitement into the proceedings. The campaign is only about five hours long, there is no online component, and the only multiplayer option is playing the campaign in split-screen mode. It’s a sparse effort, yet it is brazenly offered at full retail price. Suffice it to say, it isn’t worth it, and even Terminator fans looking for a futuristic fix should prepare for disappointment.
The game is set two years before the events of the movie, and though it features some of the actors from the film, Christian Bale is notably absent. The story chronicles a particularly foolhardy mission, and it does a reasonably good job of depicting John Connor on his journey from foot soldier to leader of humankind. There are a lot of cutscenes (sometimes too many) that help lend the game a cinematic feel, but the not-so-great character models and general blurriness keep them from feeling dramatic. The thoughtful and detailed environments do a better job of setting the postapocalyptic stage, the PC sports higher resolutions than its console counterparts. Unfortunately, the system requirements are relatively high, and the video options are laughably limited. You can tweak your resolution, aspect ratio, and brightness, leaving players hoping for scalability out in the cold.
Regrettably, the action isn’t as diverse as the environments. You spend the majority of your time in Terminator Salvation on foot, moving from location to location and dispatching mechanical menaces along the way. You move at a light jog unless you are sliding between cover positions using the clever radial movement menu. A semicircle pops up when you are in cover and point yourself toward another cover position, allowing you to select a new spot to move to. This mechanic makes maneuvering around the battlefield slick and easy, though it is plagued by inconsistency that can leave you exposed to enemy fire or trapped in a corner. Your AI teammate(s) can get you out of a jam by distracting the enemy or firing at its weak point, but they too are prone to inconsistency and aren’t fond of using more-powerful weapons or explosives.





The Godfather 2




If The Godfather II had been a mediocre, mindless action flick, the game of the same name could at least be considered faithful to its source material. As it is, though, Coppola’s Mafia-themed masterpiece has been reduced to an uninspired, repetitive open-world action game with out-of-context movie quotes and a handful of recognizable characters sprinkled throughout its forgettable story. To make matters worse, The Godfather II has clearly been released in an unfinished state and is riddled with performance issues and bugs like they’ve been fired from a Tommy gun.
You play as Dominic, an important member of the Corleone family who somehow managed to make it through the epic movie trilogy without ever wandering into camera shot despite apparently being involved in a number of key scenes. As one of Michael Corleone’s most trusted men, you’ve been groomed to head up your own family, and after a brief introductory sequence set in Cuba, the game proper gets under way in a diminutive New York where you’re instructed to set about making a name for yourself. From this point on, much of your time is spent seizing and attempting to retain control of businesses run by rival families in order to make money and, ultimately, force said families to retreat into their compounds where you can eliminate them entirely. Unfortunately, killing rival mafiosi and intimidating business owners gets repetitive quickly and isn’t much fun to begin with.
That’s largely because the gunplay in The Godfather II is neither challenging nor satisfying. You have an impressive arsenal at your disposal, and weapons like the Magnum and the shotgun really feel like they pack a punch, but the enemies you’re using them against rarely seem too interested in self-preservation. Too many of them simply stand their ground or charge at you and, if they somehow manage to get close before you put a couple of bullets in their heads, can easily be grabbed, punched, strangled, or head-butted into the afterlife. With that said, the made men working for rival families are geniuses compared to the clowns you get to recruit into your own family. They have their uses, but even having them do something as simple as walk through a doorway ahead of you or climb into one of the game’s many slow but slippery cars with you can take some work. Predictably, things don’t get any better when they’re put into combat situations or are asked to perform the very specific tasks that they supposedly each specialize in, which include cracking safes, committing arson, and kicking down doors.




Cars Mater National Championship




Cars Mater-National offers fans of the film a fresh adventure set in the super-fueled world of Radiator Springs. The video game features all-new international characters vying for their chance to compete against Lightning McQueen in the First Annual Mater-National Race Festival. Players explore the new and improved open world of Radiator Springs, complete with new tracks, mini-games and more.




Harry Potter




A compilation of EA’s Harry Potter PC games, including Sorcerer’s Stone, Chamber of Secrets, and Quidditch World Cup



Assassin’s Creed 3 Naval Battle 2012




Who is Ratonhnhaké:ton? He’s the son of a British father, raised by his Mohawk mother and caught in a struggle between his own people and the colonists spreading through the American Northeast. He’s an assassin who, like those before him, believes in the people’s right to be free and make their own choices. He’s also known as Connor, and he stars in Assassin’s Creed III, the most thematically rich game in this ambitious and freewheeling series.
In some respects, Connor is a vessel for ideas more than a force of nature in his own right, though few heroes could hope to outshine the charming and worldly star of Assassin’s Creed II, Ezio Auditore. Noah Watts’ unsure voice acting keeps Connor at arm’s length, emotionally–though in some respects, the distance is appropriate, given Connor’s uncertain path through a complex political landscape. It’s the time of the American Revolution, and Connor finds himself a key figure on and off the battlefield. He fires cannons, commands troops, and jams his tomahawk into loyalist flesh. He rides with the delightful Paul Revere and conspires with Samuel Adams, thus allowing you to participate in some of the time period’s most renowned events: the Boston Tea Party, the Battle of Bunker Hill, and so forth. Assassin’s Creed games are well known for their incredible attention to historical detail, and Assassin’s Creed III is no exception. Major and minor figures are depicted; the cities of Boston and New York are exquisitely re-created; and even minutiae like the lines of The Beggar’s Opera are presented with fine accuracy.





UP




The Up video game takes players on an exotic adventure with Carl Fredricksen and his young sidekick, Wilderness Explorer Russell, as they set off on a wild journey through the undiscovered jungles of South America. Players are able to experience all four main characters from the movie — Carl, Russell, Dug the lovable dog or Kevin the prehistoric bird — while playing as a single-player or with a friend cooperatively throughout the entire game. Players can encounter exciting, new environments as they navigate through treacherous jungle terrains, battle dangerous creatures and trek the slippery slopes of the Amazonian Tepuis.





Microsoft Security Essentials





Microsoft Security Essentials provides real-time protection for your home PC that guards against viruses, spyware, and other malicious software.
Microsoft Security Essentials is a free download from Microsoft that is simple to install, easy to use, and always kept up to date so you can be assured your PC is protected by the latest technology. It’s easy to tell if your PC is secure — when you’re green, you’re good. It’s that simple.
Microsoft Security Essentials runs quietly and efficiently in the background so that you are free to use your Windows-based PC the way you want—without interruptions or long computer wait times.
Features:
  • Comprehensive malware protection
  • Simple, free download*
  • Automatic updates
  • Easy to use
Operating System: Windows XP Service Pack 3 (SP3)*; Windows Vista (Service Pack 1, or Service Pack 2)*; Windows 7*



Norton Antivirus


                             



Supports the following versions of Symantec antivirus software:
  • Norton AntiVirus 2005 for Windows 2000/XP Home/XP Pro
  • Norton AntiVirus 2006 for Windows 2000/XP Home/XP Pro
  • Norton AntiVirus 2007 for Windows XP Home/XP Pro/Vista
  • Norton 360 version 1.0 for Windows XP/Vista
  • Norton SystemWorks (all versions)
  • Symantec AntiVirus 3.0 for CacheFlow Security Gateway
  • Symantec AntiVirus 3.0 for Inktomi Traffic Edge
  • Symantec AntiVirus 3.0 for NetApp Filer/NetCache
  • Symantec AntiVirus 10.0 Corporate Edition Client
  • Symantec AntiVirus 10.1 Corporate Edition Client
  • Symantec AntiVirus 10.2 Corporate Edition Client
  • Symantec Mail Security for Domino v 5.x
  • Symantec Mail Security for Domino v 7.x
  • Symantec Mail Security for Domino (32-bit) v 8.0.x
  • Symantec Mail Security for Microsoft Exchange


Steam




McAfee AVERT





McAfee AVERT Stinger is a stand-alone utility used to detect and remove specific viruses. It is not a substitute for full anti-virus protection, but rather a tool to assist administrators and users when dealing with an infected system. Stinger utilizes next generation scan engine technology, including process scanning, digitally signed DAT files, and scan performance optimizations. Windows ME/XP/Vista users:
Disabling System Restore
Windows utilizes a restore utility that backs up selected files automatically to the C:_Restore folder. This means that an infected file could be stored there as a backup file, and VirusScan will be unable to delete these files. You must disable the System Restore Utility to remove the infected files from the C:_Restore folder.




AVG Antivirus



With this free distribution version of the popular AVG Anti-Virus system, you will get a reliable tool for your computer protection against computer viruses. Features:
  • Automatic update functionality
  • The AVG Resident Shield, which provides real-time protection as files are opened and programs are run
  • The AVG E-mail Scanner, which protects your e-mail
  • The AVG On-Demand Scanner, which allows the user to perform scheduled and manual tests
  • Free Virus Database Updates for the lifetime of the product
  • AVG Virus Vault for safe handling of infected files
  • Great customer satisfaction!

Need For Speed Most Wanted

Need For Speed Most Wanted 





Need for Speed Most Wanted

player must escape the police chase, their friends and defeat your opponents. Thanks to the visibility of the police difficult to get down, you need to make a split second. Use the open world to your advantage to hide, hit the breaks and finding new vehicles to be always one step ahead. Criterion Games in true fashion, friends, is the heart of your experiences. In an open world, no menus or lobby, you will immediately be able to challenge your friends and show off your driving skills in a series of events multiplayer seamlessly. Your opponents will do anything to avoid having to stop at the top. In this world, one thing is certain – there can be only one “Need for Speed Most Wanted“.



Far Cry 2 Free Download Full

Far Cry 2 Free Download Full

SYSTEM REQUIRMENT
Processor : Intel Core 2 duo 2.4 Ghz
Ram : 2 GB Recommended
Graphic Card Memory : NVIDIA, Intel HD, AMD 256MB
Operating System : Windows Xp , Vista, 7, 8, 8.1
DirectX 9.0
Sound with DirectX

                                                    


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